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Scientists modify the configuration parameters of ‘phantom sensations’ so that people can perceive them

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Scientists modify the configuration parameters of 'phantom sensations' so that people can perceive them


Scientists modify the configuration parameters of 'phantom sensations' so that they are perceived by individuals
The scientific paper “Phantom sensation: Threshold and quality indicators of a tactile illusion of motion,” published in Displays, is the result of the doctoral thesis of researcher Paul Byron Remache-Vinueza (seated), directed by the Professor of the School of Industrial Engineering Fernando Vidal and Andrés Trujillo (standing). Credit: University of Malaga

Can people feel through the sense of touch in the absence of a real tactile stimulation? In other words, can we feel the sensation of being touched when in reality we are not? This is what is known as “phantom sensation,” which occurs when the nervous system perceives a tactile illusion that does not correspond to an authentic physical stimulus, that is, it does not exist.

The term, according to researchers from the group “Electronics for Instrumentation and Systems” of the UMA, appeared a few decades ago. However, thanks to their work, it has been possible to determine, for the first time, the minimum distance a vibrating point must travel for this moving phantom sensation to be perceived. The results of this research have been published in the journal Displays.

One of the authors of this research, the Professor of the Department of Electronics Andrés Trujillo, points out that the illusion of motion occurs when we place two vibrating devices—known as vibrotactile actuators—in two different locations on the skin.

“With proper stimulation, an individual, instead of perceiving two isolated vibrations, can experience the feeling that there is a vibrating point moving between these two devices, although this point does not really exist, it is illusory,” he explains.

According to this engineer, thanks to the experiments carried out at the UMA, they have managed to modify the configuration parameters of the “phantom sensation” that have been used until now. “We have developed an instruction manual to know the operating limits of this tactile illusion,” explains Trujillo.

Thus, the engineers of the University of Malaga have established that, on average, individuals are able to perceive the illusion of phantom motion of an illusory vibrating point when the traveled distance is at least 20% of the separation between the actuators.






Credit: University of Malaga

Potential applications

Implementing tactile illusions in virtual or augmented reality is one of its potential applications, the main advantage being that its use would allow to create moving sensations only with a couple of actuators.

“The conventional application would be to place a series of actuators, not just two, and systematically switch them on and off to create the feeling of movement,” says Trujillo, adding that, therefore, this finding translates into the development of cost-effective, lighter and higher resolution devices.

Its use in haptic vests, video games, touch screens for blind people or concerts, for example, are other applications of these phantom or apparent motion, which provides users with realism and new sensations.

The scientific paper “Phantom sensation: Threshold and quality indicators of a tactile illusion of motion,” is the result of the doctoral thesis of researcher Paul Byron Remache-Vinueza, directed by the Professor of the School of Industrial Engineering Fernando Vidal and Andrés Trujillo, that advances in the purpose of transmitting musical sensations through the skin for people with hearing impairment.

More information:
Byron Remache-Vinueza et al, Phantom sensation: Threshold and quality indicators of a tactile illusion of motion, Displays (2024). DOI: 10.1016/j.displa.2024.102676

Citation:
Scientists modify the configuration parameters of ‘phantom sensations’ so that people can perceive them (2024, May 29)
retrieved 25 June 2024
from https://techxplore.com/news/2024-05-scientists-configuration-parameters-phantom-sensations.html

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Pet technology, meant to provide help and security for pets and owners, has vulnerabilities of its own

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Pet technology, meant to provide help and security for pets and owners, has vulnerabilities of its own


Pet technology, meant to provide help and security for pets and owners, has vulnerabilities of its own
Examples of pet technologies used by the participants of the user study. Credit: Frontiers in the Internet of Things (2023). DOI: 10.3389/friot.2023.1281464

Pet owners are increasingly turning to technology for various pet care purposes such as feeding, health monitoring and activity and movement tracking. Much of this technology operates via devices and apps connected to the Internet of Things (IoT), thereby presenting privacy and security risks to those who use them.

What are the risks, how serious are they, and what measures have pet owners taken to protect themselves?

These issues and questions are the topic of a new study titled “Security and privacy of pet technologies: actual risks vs. user perception” by a research team from the U.K.’s Newcastle University and the University of London. It is published in Frontiers in the Internet of Things.

Technologies are available for many aspects of pet care. Owners can use apps and devices to remotely feed their animals; dispense them water and medication; play with them (e.g. automatic ball launchers for dogs); directly watch and listen to them via cameras; and via wearables, monitor their activity and track their movements via GPS.

Pet technology, meant to provide help and security for pets and owners, has vulnerabilities of its own
The pet technology ecosystem; showing how users interact with these systems. Other users may include vets, insurance companies, health clinics, etc. Arrows represent the flow of data. Credit: Frontiers in the Internet of Things (2023). DOI: 10.3389/friot.2023.1281464

However, despite pet tech’s projected market value of $3.7 billion by 2026, only a few studies to date have specifically addressed its privacy and security. That it functions via the IoT implies that in the event of a security breach, an owner’s personal information—such as their home address and details on household residents, including pets and children—could be exposed; or that an app or device tasked with a crucial function—such as a medication dispenser—could be misused or simply shut down.

In this new investigation, the researchers first analyzed the privacy and security practices and vulnerabilities of 20 commonly-used pet tech apps, and then surveyed a group of 593 users from Germany, the UK and the US to ascertain which technology they were using; their experiences with its security vulnerabilities; their awareness, needs, and concerns over such; and the measures they had taken to protect themselves and their pets.

The researchers also performed a detailed assessment of legislation from seven European nations, the European Union, and the U.S. state of California addressing animal welfare and privacy for specific mentions of pet technology with regard to privacy and security. Finally, the team compared the users’ perceptions of and concerns about the technology to its actual risks.

Pet technology, meant to provide help and security for pets and owners, has vulnerabilities of its own
Example of a pet app revealing the user’s login details. Login details have been anonymized. Credit: Frontiers in the Internet of Things (2023). DOI: 10.3389/friot.2023.1281464

A lack of regulation and loose technology security

Among the notable findings, the assessment found that in contrast to laws regulating the use of tech to collect and store human-related data, almost no legal regulation exists to set privacy and security standards in the area of pet technology. The team confirmed this through discussion with animal technology experts in both academia and industry.

The implications of this gap are profound. The paper states, “Given the lack of regulation, animal applications that do not store any data relating to people do not need to follow the same restrictions as apps designed for humans. However, many of these apps do capture data about people or data relating to the actions of individuals.”

In fact, the team found that two of the 20 apps they looked at “had the user’s login details visible in plain text within non-secure HTTP traffic,” according to the paper. They also found that one of these apps would permit a bad actor to determine the exact location of a user’s pet, and that both provided a wealth of detailed information about users (name, address, phone number, email) and their pets (health conditions, medications, and more).

The researchers contacted the companies behind both apps regarding these vulnerabilities. One company subsequently implemented HTTPS encryption for its communications; the other never responded.

Inability to consent to privacy policies

Nineteen of the 20 apps also included at least one form of tracking software, and 14 of these began tracking users before giving them the chance to consent.

Pet technology, meant to provide help and security for pets and owners, has vulnerabilities of its own
Protective actions reported by the participants for general SP vs. pet tech. X-axis is the number of participants. Credit: Frontiers in the Internet of Things (2023). DOI: 10.3389/friot.2023.1281464

Regarding privacy, only one of the 20 apps clearly displayed a privacy policy to users and required them to indicate their agreement.

Nine others did not mention or display any privacy policy upon user registration, and the other 10 only provided a link to a privacy policy without displaying it. This violates the EU’s 2018 General Data Protection Regulation (GDPR; one of the legislative policies included in the team’s assessment), which stipulates that user consent must be given in order for user data to be processed.

Furthermore, the paper states, “None of the apps allow the user to decline the privacy policy and continue to use the app,” which also violates the GDPR.

Respondent experiences and predictions

There were 199 participants from the U.K., 197 from the U.S., and 197 from Germany. Of these, 511 confirmed using some form of pet tech; the most common included automatic feeders, cameras, GPS/location trackers, and microchips. Many participants also reported using smart toys and mobile apps for health tracking.

Notably, among commonly reported incidents, there were 132 reports of devices that stopped working and 35 respondents who reported being unable to access their accounts. Nine respondents reported data leaks, seven reported harm to their pets, and six reported that someone else had accessed their account.

None of the respondents reported specific incidents of harm to a human user, and in fact there were 409 affirmative responses of “none” regarding harm to a human.

But when it came to predictions, more respondents (330) believed that they could experience a device not working than those who speculated that they might encounter a data leak (287), inability to access their account (146), unauthorized account access by someone else (136), or harm to their pet (95) or themselves (44).

Respondent privacy and security precautions

Though relatively few of the survey respondents reported experiencing actual privacy or security incidents, many more of them believed that it could happen. But the researchers noted that significantly fewer respondents reported taking similar security measures specifically with their pet tech than they generally did.

This was true in every case for questions about two-factor authentication, unique account passwords, strong passwords, performing system updates, backing up data, and taking any security precautions as opposed to none.

What is needed next?

The researchers conclude with many recommendations for providing more and improved precautionary information to users of IoT devices and pet tech, stronger regulations on such technology, and privacy and security improvements to the technology itself.

They also call for further research in this field “in the hope of offering practical solutions to improve the quality of the lives of the animals and their owners without any risk and fear of the security, privacy, and safety of both the animals and owners.”

More information:
Scott Harper et al, Security and privacy of pet technologies: actual risks vs user perception, Frontiers in the Internet of Things (2023). DOI: 10.3389/friot.2023.1281464

© 2024 Science X Network

Citation:
Pet technology, meant to provide help and security for pets and owners, has vulnerabilities of its own (2024, January 26)
retrieved 25 June 2024
from https://techxplore.com/news/2024-01-pet-technology-meant-pets-owners.html

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It’s now possible to invest in bitcoin on Australia’s largest stock exchange. Is the currency going mainstream?

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It's now possible to invest in bitcoin on Australia's largest stock exchange. Is the currency going mainstream?


bitcoin
Credit: Pixabay from Pexels

The Australian Securities Exchange (ASX) has just seen the listing of its first bitcoin spot exchange-traded fund—”ETF” for short.

Issued by investment management firm VanEck, the new investment product is trading under the ticker symbol “VBTC.”

It’s not the first bitcoin ETF to launch in Australia, others have been available for some time on the smaller exchange Cboe Australia. But it is a first for the ASX, our largest stock exchange.

If international experience is anything to go by, the ASX’s new bitcoin spot ETF is likely to draw significant interest and could be the first of many similar products. In January, American investment manager BlackRock launched a similar product in the US—”IBIT”—which has since grown to manage almost A$30 billion in assets.

As Australia braces for a possible flood of new mainstream cryptocurrency investment products, it is important to know more about how they work and what risks they might entail.

A basket of investments

ETFs are investment products that track the performance of an underlying asset. Like shares, they can be traded on a public stock exchange. But buying an ETF is like buying a basket of different investments, the contents of which can vary.

Bitcoin or gold ETFs, for example, track the price of just one commodity. But equity ETFs can track whole collections of stocks, combined in proportions that reflect a particular index.

It is important to understand the difference between “spot” ETFs which actually hold their underlying investments, and “futures” ETFs which invest in derivative securities to approximate the performance of their nominal investments.

For example, BlackRock’s IBIT product is a spot ETF, because it invests in bitcoin directly. A different ETF—ProShares “BITO”—is a futures ETF, because it invests in bitcoin futures (contracts to buy or sell bitcoin at a future date) in a way that tracks the price of the underlying asset.

Bitcoin ETFs are gaining momentum because they allow traditional investors to access a popular asset class that is still largely unregulated. Unlike buying cryptocurrency directly, the transaction is mediated by a large ETF issuer and takes place through a regulated stock exchange.

But they also create new costs, including management fees that can significantly impact returns.

Nowhere near the size of the US market

In the US, the watershed moment for spot bitcoin ETFs came on January 10 this year, when the US Securities and Exchange Commission approved 11 of them.

These funds have since accumulated more than A$75 billion in combined assets under management, and BlackRock’s IBIT—the most liquid (easiest to buy and sell)—regularly sees more than A$1 billion in trades in a day.

In comparison, existing Australian bitcoin ETFs are orders of magnitude smaller in scale. Global X’s “EBTC,” which has traded on Cboe Australia since 2022, manages just over A$100 million in assets and sees a mere fraction of the trade volume.

This means liquidity—the ease with which an asset can be bought, sold and converted to cash—is much higher in the US.

The contrast between the US and Australia on this front is driven in large part by the different degree of involvement by institutional investors. Ease of trade means big asset management funds around the world are more likely to trade in the US, further fueling total assets under management over there.

This institutional involvement in bitcoin markets has become substantial. Some 12.5% of the currency’s 21 million coin supply cap is now held by just 90 institutional entities, including countries, publicly traded companies and ETFs.

Management fees matter

For huge institutional investors trading millions or billions of dollars at a time, liquidity is typically the main cost consideration when trading ETFs. Low liquidity can make it harder to buy and sell at a favorable price. But for smaller retail investors it’s management fees.

A management fee of 1% per year means that if an investment grows from $100 to $105 over the course of the year, an investor will only end up with $104 in their account. $1 goes to the ETF issuer.

It might not seem like a lot, but for a buy-and-hold investor, small differences in management fees can matter a lot.

For example, over ten years, a hypothetical starting investment of $10,000 with a constant annual return of 5% would earn $1,178 less by investing in an ETF with a 1% management fee compared to one with a 0.2% management fee.

Today’s ASX listing has already ignited a management fees “price war” between VanEck and rival bitcoin ETF provider Global X.

Global X will reduce their ETF’s management fee to 0.59% from July, to match VanEck’s new offering. But in the US, many bitcoin ETFs have lower fees, some in the range of 0.2%–0.25%.

Retail investors will be the key factor

The Australian market for bitcoin ETFs is smaller and—for now—significantly less competitive than its US counterpart.

Depending on the success of new launches like today’s, market dynamics will reveal whether the Australian market will eventually see lower fees, more liquidity, and other ETF issuers joining the Australian offerings.

That could end up hinging on the uptake of these ETFs by retail investors, as major institutions continue to face fewer hurdles in the US.

Provided by
The Conversation


This article is republished from The Conversation under a Creative Commons license. Read the original article.The Conversation

Citation:
It’s now possible to invest in bitcoin on Australia’s largest stock exchange. Is the currency going mainstream? (2024, June 20)
retrieved 24 June 2024
from https://techxplore.com/news/2024-06-invest-bitcoin-australia-largest-stock.html

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People have no difficulty getting to grips with an extra thumb, study finds

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People have no difficulty getting to grips with an extra thumb, study finds


Public have no difficulty getting to grips with an extra thumb, study finds
Image showing the Third Thumb design from the perspective of the wearer. Credit: Dani Clode Design & The Plasticity Lab

Cambridge researchers have shown that members of the public have little trouble in learning very quickly how to use a third thumb—a controllable, prosthetic extra thumb—to pick up and manipulate objects.

The team tested the robotic device on a diverse range of participants, which they say is essential for ensuring new technologies are inclusive and can work for everyone. The results are published in Science Robotics.

An emerging area of future technology is motor augmentation—using motorized wearable devices such as exoskeletons or extra robotic body parts to advance our motor capabilities beyond current biological limitations.

While such devices could improve the quality of life for healthy individuals who want to enhance their productivity, the same technologies can also provide people with disabilities new ways to interact with their environment.






Video showing one of our younger participants wearing the Child sized Third Thumb and performing the ‘Individuation’ task with pegs. Credit: Dani Clode Design & The Plasticity Lab

Professor Tamar Makin from the Medical Research Council (MRC) Cognition and Brain Sciences Unit at the University of Cambridge said, “Technology is changing our very definition of what it means to be human, with machines increasingly becoming a part of our everyday lives, and even our minds and bodies.

“These technologies open up exciting new opportunities that can benefit society, but it’s vital that we consider how they can help all people equally, especially marginalized communities who are often excluded from innovation research and development.

“To ensure everyone will have the opportunity to participate and benefit from these exciting advances, we need to explicitly integrate and measure inclusivity during the earliest possible stages of the research and development process.”

Dani Clode, a collaborator within Professor Makin’s lab, has developed the Third Thumb, an extra robotic thumb aimed at increasing the wearer’s range of movement, enhancing their grasping capability and expanding the carrying capacity of the hand. This allows the user to perform tasks that might be otherwise challenging or impossible to complete with one hand or to perform complex multi-handed tasks without having to coordinate with other people.






Video showing a participant wearing the Third Thumb and performing the ‘Individuation’ task with pegs. Credit: Dani Clode Design & The Plasticity Lab

The Third Thumb is worn on the opposite side of the palm to the biological thumb and controlled by a pressure sensor placed under each big toe or foot. Pressure from the right toe pulls the Thumb across the hand, while the pressure exerted with the left toe pulls the Thumb up toward the fingers. The extent of the Thumb’s movement is proportional to the pressure applied, and releasing pressure moves it back to its original position.

In 2022, the team had the opportunity to test the Third Thumb at the annual Royal Society Summer Science Exhibition, where members of the public of all ages were able to use the device during different tasks.

Over the course of five days, the team tested 596 participants, ranging in age from three to 96 years old and from a wide range of demographic backgrounds. Of these, only four were unable to use the Third Thumb, either because it did not fit their hand securely, or because they were unable to control it with their feet (the pressure sensors developed specifically for the exhibition were not suitable for very lightweight children).

Participants were given up to a minute to familiarize themselves with the device, during which time the team explained how to perform one of two tasks.

Public have no difficulty getting to grips with an extra thumb, study finds
The Third Thumb worn by different users. Credit: Dani Clode Design / The Plasticity Lab

The first task involved picking up pegs from a pegboard one at a time with just the Third Thumb and placing them in a basket. Participants were asked to move as many pegs as possible in 60 seconds. A total of 333 participants completed this task.

The second task involved using the Third Thumb together with the wearer’s biological hand to manipulate and move five or six different foam objects. The objects were of various shapes that required different manipulations to be used, increasing the dexterity of the task. Again, participants were asked to move as many objects as they could into the basket within a maximum of 60 seconds. In all, 246 participants completed this task.

Almost everyone was able to use the device straightaway. 98% of participants were able to successfully manipulate objects using the Third Thumb during the first minute of use, with only 13 participants unable to perform the task.

Ability levels between participants were varied, but there were no differences in performance between genders, nor did handedness change performance—despite the Thumb always being worn on the right hand. There was no definitive evidence that people who might be considered ‘good with their hands’—for example, they were learning to play a musical instrument, or their jobs involved manual dexterity—were any better at the tasks.

Public have no difficulty getting to grips with an extra thumb, study finds
The Third Thumb helping the user to open a bottle. Credit: Dani Clode Design / The Plasticity Lab

Older and younger adults had a similar level of ability when using the new technology, though further investigation just within the older adults age bracket revealed a decline in performance with increasing age. The researchers say this effect could be due to the general degradation in sensorimotor and cognitive abilities that are associated with aging and may also reflect a generational relationship to technology.

Performance was generally poorer among younger children. Six out of the 13 participants that could not complete the task were below the age of 10 years old, and of those that did complete the task, the youngest children tended to perform worse compared to older children. But even older children (aged 12-16 years) struggled more than young adults.

Dani said, “Augmentation is about designing a new relationship with technology—creating something that extends beyond being merely a tool to becoming an extension of the body itself. Given the diversity of bodies, it’s crucial that the design stage of wearable technology is as inclusive as possible. It’s equally important that these devices are accessible and functional for a wide range of users. Additionally, they should be easy for people to learn and use quickly.”

Co-author Lucy Dowdall, also from the MRC Cognition and Brain Science Unit, added, “If motor augmentation—and even broader human-machine interactions—are to be successful, they’ll need to integrate seamlessly with the user’s motor and cognitive abilities. We’ll need to factor in different ages, genders, weight, lifestyles, disabilities—as well as people’s cultural, financial backgrounds, and even likes or dislikes of technology. Physical testing of large and diverse groups of individuals is essential to achieve this goal.”

There are countless examples where a lack of inclusive design considerations has led to technological failure:

  • Automated speech recognition systems that convert spoken language to text have been shown to perform better listening to white voices over Black voices.
  • Some augmented reality technologies have been found to be less effective for users with darker skin tones.
  • Women face a higher health risk from car accidents, due to car seats and seatbelts being primarily designed to accommodate ‘average’ male-sized dummies during crash testing.
  • Hazardous power and industrial tools designed for a right-hand dominant use or grip have resulted in more accidents when operated by left-handers forced to use their non-dominant hand.

More information:
Dani Clode et al, Evaluating Initial Usability of a Hand Augmentation Device Across a Large and Diverse Sample, Science Robotics (2024). DOI: 10.1126/scirobotics.adk5183. www.science.org/doi/10.1126/scirobotics.adk5183

Citation:
Third Thumb: People have no difficulty getting to grips with an extra thumb, study finds (2024, May 29)
retrieved 24 June 2024
from https://techxplore.com/news/2024-05-people-difficulty-extra-thumb.html

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New algorithm makes CT scan more accessible

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New algorithm makes CT scan more accessible


A peek inside art objects: new algorithm makes CT scan more accessible
An example of the scans that can be made using Bossema’s method. Left: Python Killing a Gnu, Antoine-Louis Barye (J. Paul Getty Museum, 85.SE.48). Middle: X-ray of Python Killing a Gnu, with ball bearings visible as black dots. Right: Cross-section through the CT reconstruction, showing the structure of the object and various materials used. Credit: Leiden University

An X-ray scanner, some small metal balls, and a newly developed algorithm. That is all you need to make a 3D model that enables you to look inside art objects without dismantling them. Thanks to the research of Francien Bossema (Centrum Wiskunde & Informatica and Leiden Institute of Advanced Computer Science), museums can now use existing X-ray equipment as CT scanners, without having to buy such a costly and complicated device.

What is on the inside of an art object? To answer that question, art experts can use an X-ray machine. Some museums own one for inspecting their objects. They use the machine to see whether an object has woodworm, for example, and to what extent. But such X-rays have drawbacks.

You see everything on top of each other with no depth, so you can never really make a cross-section of the object. A CT scanner can do that but not many museums can afford one. Bossema and her supervisor Joost Batenburg wondered: can we make better use of what we already have?

X-ray machine becomes aspiring CT scanner

A CT scanner is actually an X-ray scanner that captures the object from all angles. So you take hundreds or thousands of X-rays in a row. You then use a reconstruction algorithm to use those photos to create a 3D model of the object, which you can digitally slice in different directions.

With a professional CT scanner, as in a hospital, the knowledge of the exact position of all parts is automated. Bossema has now developed an algorithm to gather that knowledge after the scan has been made. Thus, a simple X-ray scanner becomes an aspiring CT scanner.

Metal balls as placeholders

We’ve heard about the X-ray scanner and the algorithm, but what about those small metal balls? Bossema said, “To make a CT scan, you need to be able to move the X-ray machine around the object. When you do that, you have to know exactly where everything was during the scan. Where is the source in relation to the turntable? How many degrees are we rotated between two X-rays? Where is the detector located? All these places you need to know very precisely. That’s why we put small metal balls next to the object.”

These balls have a very high density and become thick black dots on the X-ray photo. “We look for black dots on those X-rays, which naturally move when you turn the object. With these reference points, you can calculate how much the object has been rotated. If you know that for all the photos, you can construct a 3D image of the object,” she added.

Building bridges between the beta and art world

Bossema tested the algorithm at four different locations, including three museums. At the Rijksmuseum in Amsterdam and the British Museum in London, she did the measurements herself. At the J. Paul Getty Museum in Los Angeles, she provided instructions only via e-mail and Zoom. With this, Bossema concludes that the method could be generally applicable.

She said, “If you know the Python programming language, you can basically use my software. But for art experts, it might be a bridge too far.” A more accessible user interface could help, but that is beyond Bossema’s research. She hopes someone will have the time and space to take the project further.

Building bridges between science and art research really attracts Bossema. “My research also really has a practical application. I have not only written my own articles about the algorithm and the technique behind it, but I also co-wrote articles by colleagues, because I have collaborated with my technique on projects by other researchers at the museum. I really like that, that my research in turn also facilitates the work of my colleagues,” she explained.

For now, Bossema is not ready to leave the museum world. This summer, she will spend ten weeks working with CT scans at the Getty in Los Angeles, and she is also a postdoc fellow at the Rijksmuseum Amsterdam.

Besides mathematics, Bossema studied science communication. This helped her a lot during her Ph.D. research, she says. “This project involves a lot of communication because I work with people at the museum who have a very different background from mine. They often don’t know what an algorithm is, or what a CT scanner can do for their work. I find it very much fun and important to understand what they need. Not everyone in mathematics finds this communication aspect interesting. So that does make me unique as a researcher.”

Provided by
Leiden University


Citation:
A peek inside art objects: New algorithm makes CT scan more accessible (2024, June 11)
retrieved 24 June 2024
from https://techxplore.com/news/2024-06-peek-art-algorithm-ct-scan.html

This document is subject to copyright. Apart from any fair dealing for the purpose of private study or research, no
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